The Granary is a building used for storing and trading.
It becomes available after placing the first Builder's Workshop.
About[ | ]
The granary will store various part processed, processed and unprocessed food goods for use by buildings. Each granary can store 100 of each product in a storage slot up to 400 items. Each slot is assigned manually and once a slot has been filled, goods will not overflow into the next available slot.
Item | Source | Destination |
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Beer | Brewery | Tavern |
Berries | Gathering Hut | Food Stall |
Boar | Hunter's hut | Tavern Kitchen |
Bread | Bakery | Food Stall |
Cheese | Cheesemaker | Food Stall |
Fish | Fisher's hut | Food Stall |
Flour | Windmill | Bakery |
Item | Source | Destination |
---|---|---|
Grapes | Vineyard | Winery |
Honey | Apiary | Luxury Goods Stall |
Herbs | Herb Garden | Luxury Goods Stall |
Hops | Hop Farm | Brewery |
Milk | Dairy Farm | Cheesemaker |
Wheat | Wheat Farm | Windmill |
Wine | Winery | Tavern |
Each slot has 4 menu items:
The red X ("Refuse") means the good won't be accepted into the granary
The green check mark ("Accept") makes it so the transporter gets the goods from the producer (ie bakery, gathering hut)
The green up arrow ("Stock Maximum") makes it so the transporter gets the goods from any other granary (with items not marked as Stock Maximum) instead of from the producer in order to try to fill the slot and keep it full.
The red down arrow ("Empty Stock") slowly empties all stock of that item, and does not accept anymore of that item.
See Also[ | ]
Beautification |
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Bridge | |
General |
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Master Piece |
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Mines |
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Workplaces |
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