The Market is the primary resource for Villagers to obtain daily goods in order to be satisfied. The building is modular, but requires a single stall to be constructed. Initially only a food stall can be built, but as the village grows and the Villagers are promoted, goods and luxury goods stalls can be installed.
Stall | Stocks | Required Materials | Construction Cost | Maintenance Cost | Accessed At |
---|---|---|---|---|---|
Food Stall | ![]() ![]() ![]() ![]() |
![]() |
- | 5 | Immediate |
Goods Stall | ![]() |
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50 | 10 | |
Luxury Goods Stall | ![]() ![]() ![]() |
![]() |
150 | 25 |
Each stall must be assigned a Market Tender, who will collect goods from either a Granary or Warehouse to stock the assigned stall. Market Tender's cannot obtain goods from the source of manufacture.
Aside from the stalls, various decorations can be included, increasing the maintenance cost but contribute towards Labor Splendor.
Decoration | Required Materials | Cost | Maintenance Cost | Splendor |
---|---|---|---|---|
Red Tent | ![]() ![]() |
50 | 10 | 2 |
Blue Tent | ![]() ![]() |
50 | 10 | 2 |
Green Tent | ![]() ![]() |
50 | 10 | 2 |
Food Stall Sign | - | - | - | - |
Goods Stall Sign | - | - | - | - |
Luxury Goods Stall Sign | - | - | - | - |
Barrels | ![]() |
- | - | - |
Bench | ![]() |
- | - | - |
Fence | ![]() |
- | - | - |
If there is insufficient food available, or poor access to food, Villager food Happiness will decrease until they can acquire food from a Food Stall. Sustained unhappiness from a lack of food will result in Food Shortage happiness, which will gradually reduce as long as food stocks are sustained.
Beautification |
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Bridge |
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General |
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Master Piece |
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Mines |
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Workplaces |
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