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The Warehouse is one of the buildings in Foundation. It becomes available to after obtaining 10 serfs and spending 1 labor influence.

The warehouse will store various part processed, processed and unprocessed materials for use by buildings. Each warehouse can store 100 of each product in a storage slot up to 400 items. Each slot is assigned manually and once a slot has been filled, goods will not overflow into the next available slot. Each warehouse can employ 4 transporters to move goods from production buildings to storage. Goods stored in warehouses can be used for trading and quests.

Item Source Destination
Barrel.pngBarrel Cooperage Brewery
Cloth.pngCloth Weaver Hut Tailor's Workshop
Coal.pngCoal Charcoal Burner Blacksmith
Gold Smelter
Iron Smelter
Common Clothes.pngCommon Clothes Tailor's Workshop Goods Stall
Gems.pngGems Jeweler Workshop
Luxury Goods Stall
Glass.pngGlass
Gold Bars.pngGold Gold Smelter Jeweler Workshop
Sculpture Workshop
Gold Ore.pngGold Ore Gold Quarry Gold Smelter
Iron.pngIron Iron Smelter Blacksmith
Cooperage
Weaponsmith
Iron Ore.pngIron Ore Iron Quarry Iron Smelter
Jewelry.pngJewelry Jeweler Workshop Luxury Goods Stall
Marble.pngMarble Marble Quarry Sculpture Workshop
Planks.pngPlanks Carpenter Cooperage
Polished Stone.pngPolished Stone Stonemason Hut -
Quartz.pngQuartz
Spear.pngSpear - Keep
Stone.pngStone Stonecutter Camp Stonemason Hut
Sword.pngSword Weaponsmith Keep
Tools.pngTools Blacksmith -
Wool.pngWool Sheep Farm Weaver Hut
Wood.pngWood Lumber Camp Carpenter

Each slot has 4 menu items:

Granary and Warehouse Slot Menus.jpg

The red X ("Refuse") means the good won't be accepted into the Warehouse

The green check mark ("Accept") makes it so the transporter gets the goods from the producer (ie Lumber Camp, Blacksmith...etc)

The green up arrow ("Stock Maximum") makes it so the transporter gets the goods from any other Warehouse (with items not marked as Stock Maximum) instead of from the producer in order to try to fill the slot and keep it full.

The red down arrow ("Empty Stock") slowly empties all stock of that item, and does not accept anymore of that item.

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