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The Warehouse is one of the buildings in Foundation. It becomes available to after obtaining 10 serfs and spending 1 labor influence.

The warehouse will store various part processed, processed and unprocessed materials for use by buildings. Each warehouse can store 100 of each product in a storage slot up to 400 items. Each slot is assigned manually and once a slot has been filled, goods will not overflow into the next available slot. Each warehouse can employ 4 transporters to move goods from production buildings to storage. Goods stored in warehouses can be used for trading and quests.

Item Source Destination
BarrelBarrel Cooperage Brewery
ClothCloth Weaver Hut Tailor's Workshop
CoalCoal Charcoal Burner Blacksmith
Gold Smelter
Iron Smelter
Common ClothesCommon Clothes Tailor's Workshop Goods Stall
GemsGems Jeweler Workshop
Luxury Goods Stall
GlassGlass
Gold BarsGold Gold Smelter Jeweler Workshop
Sculpture Workshop
Gold OreGold Ore Gold Quarry Gold Smelter
IronIron Iron Smelter Blacksmith
Cooperage
Weaponsmith
Iron OreIron Ore Iron Quarry Iron Smelter
JewelryJewelry Jeweler Workshop Luxury Goods Stall
MarbleMarble Marble Quarry Sculpture Workshop
PlanksPlanks Carpenter Cooperage
Polished StonePolished Stone Stonemason Hut -
QuartzQuartz
SpearSpear - Keep
StoneStone Stonecutter Camp Stonemason Hut
SwordSword Weaponsmith Keep
ToolsTools Blacksmith -
WoolWool Sheep Farm Weaver Hut
WoodWood Lumber Camp Carpenter

Each slot has 4 menu items:

Warehouse-menu new-ui

The red X ("Refuse") means the good won't be accepted into the Warehouse

The green check mark ("Accept") makes it so the transporter gets the goods from the producer (ie Lumber Camp, Blacksmith...etc)

The green up arrow ("Stock Maximum") makes it so the transporter gets the goods from any other Warehouse (with items not marked as Stock Maximum) instead of from the producer in order to try to fill the slot and keep it full.

The red down arrow ("Empty Stock") slowly empties all stock of that item, and does not accept anymore of that item.

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